Tracking is an automated process, whereby the special effects software follows particular pixels on screen to create a motion path over time. This track can be performed on a moving object, if an effect needs to follow something in shot, or on multiple static scene objects, if the original camera movements need to be replicated. Tracks can be performed on a 2d plane, as well as in a full 3d environment, the latter requiring camera information and knowledge of the ground plane to help construct accurate 3d tracking information.
Careful consideration is needed when selecting specific groups of pixels to track, as certain footage may simply not produce accurate results. In particular circumstances, a vfx supervisor will add additional tracking points into the shot, which would then be removed in post using techniques such as rotoscoping.
Motion capture, is the name associated to tracking points attached to an actor’s body or face, whereby each tracked point creates a separate 3d motion path which in turn drives the animation of a rigged object or character. Most notably used within the movie industry to bring creatures to life by capturing data from professional actors’ movements. This technology operates in a similar way to 3d motion tracking, but requires additional camera equipment to help capture the points from all angles. There are various methods and hardware associated with motion capture, varying in quality and price. Thanks to our trusted partner Nymbl, we have access to a cost effective motion capture suite within their studio. We can therefore offer motion capture within our productions, which can be a huge timesaving process as well as creating much more realistic results.